MK-1 Battleship
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Note, its shorter range Small Caliber guns have a wide area of effect that can be devastating to Fighters.
Construction
Level of unit = hull strength level + small-caliber guns level + large-caliber guns level + 1
Level | Hull strength | Small-caliber | Large-caliber | Blueprints | Crystallites | Cordite | Time |
---|---|---|---|---|---|---|---|
1 | 38500 | 4500 | 5100 | - | - | - | - |
2 | +2700 | +320 | +360 | - | 150 | 120 | 1 Hour 48 Minutes |
3 | +2880 | +340 | +380 | 5 | 325 | 260 | 4 Hours 30 Minutes |
4 | +3090 | +360 | +410 | 7 | 665 | 525 | 9 Hours 54 Minutes |
5 | +3300 | +390 | +440 | 9 | 870 | 700 | 13 Hours 30 Minutes |
6 | +3530 | +410 | +470 | 11 | 1525 | 1225 | 1 Day 12 Hours |
Technology
Integrated Armor
Level | Hull strength | Credits |
---|---|---|
1 | +5400 | 265 |
2 | +5690 | 450 |
3 | ||
4 |
Flash Auto-Turrets
Level | Small-caliber guns | Credits |
---|---|---|
1 | +640 | 265 |
2 | +670 | 450 |
3 | ||
4 |
HMMR-3 Weapons Battery
Level | Large-caliber guns | Credits |
---|---|---|
1 | +720 | 265 |
2 | +740 | 450 |
3 | ||
4 |
The names of the following three items change with their level. For example, a level 1 Kinetic Missile will be called FU-1 while a level 2 will be FU-2. "x" is used in the names to reflect this.
Shelt LN-x Projection Shield
- Absorbs damage equal to 25% of the undamaged hull strength of the battleship.
Level | Absorption | Credits |
---|---|---|
1 | 25% | 600 |
2 | +5% | 300 |
3 |
RD-x autodiagnostic module
- Launches a swarm of repair drones from the hanger, which restore a percent of damage.
Level | Restores | Credits |
---|---|---|
1 | 20% | 600 |
2 | +5% | 300 |
3 |
Avalanche x MRLS
- Inflict damage to a concentration of enemy ships.
Level | Damage | Credits |
---|---|---|
1 | 3680-4640 | 600 |
2 | +25% | 300 |
3 | +25% | 450 |